Tech Session: Artificial Intelligence in Computer Games

I presented two consecutive tech sessions at Playdom‘s regional office in Dhaka . The topic covered in these two sessions were about the basics of Game AI, it’s future and how can we implement them in today’s evolving social gaming genres. Most of my Playdom colleagues were involved in sharing their knowledge and experience in this interesting topic and the science behind it and enjoyed the sessions. Here are the the pdf files of my presentation available for downloading. You may need to right click the links and then “save target as/save link as” to download them to your local machine.

AI in Computer Games Part -1

AI in Computer Games Part-2