Tech Session: Beginning iOS Game Development

I presented a tech session at Mukto Software‘s office in Dhaka . The topic covered in the session was about beginning game development on iPhone and iOS platform. Starting with the famous “Angry Birds” game trailer, this tech session covered several game development topics like Game Design and Pre-production steps, The Game Loop, User Interaction Handling, OpenGL ES, Networking, Sound Engine, Game Engines for iOS (i.e. Cocos2D), Physics Engines for iOS (i.e. Box2D) etc. Most of my Mukto colleagues were interested in the topics covered and enjoyed the session. Here are the the pdf files and source codes of the example demonstrations available for downloading.

Beginning iPhone Game Development pdf

Source Codes used in the Presentation